FB Alpha 0.2.96.99

Nuova release per il Final Burn Alpha, di seguito le novità:

  • Added driver for Contra [iq_132]
  • Added driver Funny Bubble [iq_132]
  • Added driver for Legend of Kage [iq_132]
  • Added driver for games on Legendary Wings hardware [iq_132]
  • Added driver for Son Son [iq_132]
  • Added Cue Brick to the Konami driver [Barry]
  • Added clone of Armored Warriors to the CPS-2 driver [Barry]
  • Added clone of Capcom Sports Club to the CPS-2 driver [Barry]
  • Added clone of Giga Wing to the CPS-2 driver [Barry]
  • Small speed-up in the generic tile handling, improving the speed slightly in lots of drivers [Barry]
  • Corrected the text rom size in Samurai Shodown V and Samuari Shodown V Special [Barry]
  • Updated the Neo Geo Bios roms [Barry]
  • Added support for the Samurai Shodown V bootleg [Barry]
  • Hooked up the region dip switch in the PCB version of Metal Slug 5 - this won’t work until we have dumps of the actual PCB program roms though [Barry]
  • Corrected the road colours in Enforce [Barry]
  • Fixed sound in Ali Baba [iq-132]
  • Fixed an issue with icon handling in the favourites module [Captain CPS-X]
  • Disabled the Neo Geo multislot menu item until such time it does something useful [Barry]
  • Matched all sets to MAME 0.128

Sito ufficiale.

FB Alpha 0.2.96.84

L’autore del FBA continua a “viziarci” proponendoci una nuova versione del suo emulatore di hardware arcade quasi con cadenza settimanale. Le novità:

  • Added module to emulate the TC0280GRD/TC0430GRW Taito roz layer chips
  • Added support to the TC0100SCN module for double width rendering
  • dded support to the TC0100SCN and TC0110PCR emulation for multiple chips
  • Fixed priorities in Metal Black
  • Fixed the CPS-1 palette and added screen clearing to the last palette entry
  • Fixed a glitch in the ninja’s sprite animation in qadj in the CPS-1 driver
  • Added support for split CPS-2 graphics roms
  • Added rent version of Capcom Sports Club to the CPS-2 driver
  • Added clone of Mighty Pang to the CPS-2 driver
  • Added Hotdog Storm to the Cave driver
  • Added iq_132s The Legend of Silkroad driver
  • Added BisonSAS’s fixes to the CPS-3 driver
  • Added proper screen clearing to the Final Star Force driver
  • BisonSAS added various unicode titles and dip switches to 1943
  • Matched all sets to MAME 0.125u4

Sito ufficiale.

Model 2 emulator 0.7

Torna dopo svariati mesi questo promettente emulatore di SEGA Model 2 dallo stesso autore del Nebula:

More accurate emulation of some TGP by using the data tables from the mainboard. You’ll need these
table roms in Model2.zip or inside the game zip. Thanks to Peabo for the donation of a Daytona board
that helped to understand how they worked. This has fixed most of the bugs in daytona usa (reverse and most
invisble wall hits) and sega rally (automatic transmission).
Improved color table decoding that gives more bright colors for some games.
Improved SCSP timing. It should be more accurate and musics should not sound out of sync anymore. As a
bonus feature I’ve left in a debug sound player that allows you to load a SSF (Saturn Sound Format) file
for playing. To use it, load a game using SCSP (model 2a,b or c) and enter test mode (so it doesn’t send
sound commands) then press LeftControl+F5 and choose the ssf file to play.
Improved clipping. By moving to vertex/pixel shaders I’ve got rid of all the clipping issues that happened
with ATI video cards and recent NVIDIA ones. Remember to remove set SoftwareVertexProcessing to 0. You’ll need
a pixel shader 1.1 and vertex shader 1.1 capable card. It’s the lowest shader version so any video should work. As
a side effect of this change, there is only a geometrizer now, so the Geometrizer opion in the ini file is not used.
Fixed problems with textures ending in the lowest line of the texture sheet not being uploaded to direct3d (sega
rally black background in 2nd stage and topskater missing floors).
Added Wave Runner (Model 2C)
Added support for direct3d automimpap generation (see emulator.ini AutoMip option)
Added network emulation (see NETWORK section below)

* Model 2 Emulator v0.7. This package includes both the normal and MultiCPU versions exes.

Sito ufficiale.

Raine 0.50.13 / Neoraine 1.1.5

Riporto il testo integrale della notizia direttamente dal sito ufficiale:

Wow, this one took much longer than the previous one !
At least this time I didn’t rush it, and it should be much better !

Except the usual bug fixes (and there are quite a few, see the changelogs for some of them), there is quite a lot of new stuff added.
The bigest one is the new console, which isn’t anymore a bag of bugs, and which allows to have the first cheats for mslug/ironclad and ssrpg. See the forum and the integrated help if you are interested.
But there is new stuff for everyone this time :

For raine, a surprising fix for the cps2 driver, us classic golf becomes playable (even if it’s a very weird game), the 8bpp games are finally fixed and optimized.

For neoraine : it now supports reading audio tracks directly from the bin file, or from an audio cd ! Try not using an audio cd if you can though, because it’s the less precise way to read audio tracks here. With this it probably supports all the possible ways to play an audio track now ! With this, quite a few fixes, and the new cheats.

Well I think we are slowly reaching the end, the point where I don’t see any interesting new stuff to add to raine. Maybe try to add some C versions of the cpu emulators so that it becomes portable for the psp, but I am not sure I have enough motivation for that yet… If you have new ideas for raine or neoraine, you can post them

Sito ufficiale.

[VdD] Roc ‘n Rope

Roc ‘n Rope su KLOV

FB Alpha 0.2.96.82

Nuova release per il Final Burn Alpha, di seguito le novità introdotte:

  • Added driver for Taito F-2 hardware supporting Final Blow, Football Champ, Gun & Frontier, Liquid Kids and Super Space Invaders ‘91
  • Added tilemap flip support to the TC0100SCN emulation
  • Added priority map support to the TC0100SCN emulation to allow sprite blending in the Taito F2 driver
  • Added support to the CPS-1 driver for loading stars from alternate format graphics roms
  • Corrected all dips in the CPS-1 driver
  • Updated mappers and configs in the CPS-1 driver to match MAME
  • Big tidy up of the CPS-1 and CPS-2 drivers
  • Added dynwaru and ffightj2 to the CPS-1 driver
  • Added clone of Street Fighter Alpha 2 to the CPS-2 driver
  • Added iq_132s driver for Pirate Ship Higemaru
  • Updated megadrive driver to nganiere’s which fixes some game names
  • Matched all sets to MAME 0.125

Sito ufficiale

MAMEUIFX32 0.125

Più o meno in concomitanza dell’uscita dell’ultima versione del MAME, ecco qui far capolino la nuova release del MAMEUIFX32, emulatore basato sul sorgente del MAME. Le novità:

  • Updated to MAME 0.125 - MAMEUI 0.125
  • Hooked up music in SD Gundam Psycho Salamander No Kyoui.

Sito ufficiale.

MAME 0.125

Nuova release per il più famoso emulatore di coin-op.

Cliccate qui per le novità introdotte (come al solito la lista è corposa) e qui per l’home page del sito ufficiale.

MameUI 32/64 124.5

Il MameUI (a 32 o 64 bit) è una versione del MAME dotata di interfaccia grafica, meglio noto in passato come Mame32. Per le novità potete fare riferimento al changelog del MAME.

Sito ufficiale MameUI.

FB Alpha 0.2.96.81

Nuova release per questo emulatore arcade multipiattaforma. Le novità:

  • Added support for the TC0480SCP Taito tilemap controller
  • Rewrote the System 16 tile rendering to allow proper col and row scroll and also support alternate tilemap selection
  • Added Double Axle to the Taito Z driver
  • Added 1942w to the 1942 driver
  • Added more games to the System 1 driver
  • Added iq_132s Green Beret driver
  • Updated the CPS-1 mappers as per MAME
  • Corrected clock in Varth
  • Corrected clocks in the Kyugo driver as per MAME
  • Corrected sprite positioning in the Kyugo driver
  • Added a feature allowing users to go to fullscreen and back by double-clicking
  • Added command line option -listextrainfo
  • Fixed compile errors when using the MAME Z80 core with the Zet interface
  • Updated the Mole, Green Beret, Pooyan and Gun Smoke drivers with BisonSAS’ changes

Sito ufficiale.

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